

Soon, the developers were given the go-ahead by the higher ups to abandon developing concepts for Mafia 4 and instead work on their own IP. This is where the developers decided that they did not want to keep on developing the Mafia IP and instead wanted to work on their own IP. The second team decided to go ahead and mull over concepts for the next game in the series. One of the teams got to work on fixing the bugs that existed in the game and developing other DLCs for the game. The reviews and the sales of the game meant that the developers were not satisfied with the result, and thus went ahead on working to make it a better game.Īfter the release of Mafia 3, the team that was working on the OP divided into 2 different teams.
#New mafia 4 series
The game was still not a bad game by any means but the fact is that the previous game in the series had been so well received by almost everyone that this game had a massive reputation to live up to. The morale in Hangar 13 after the releases of Mafia 3 was not as optimistic as one would have hoped. Overall, there were both positives and negatives that came out of Mafia 3 but the effect that it had on the studio was long lasting. However, the fact that the game was so grindy and repetitive meant that it was a chore to follow through with the narrative of the game. The subsequent DLCs that were released for the game have also been praised due to them expanding the story of the game. Perhaps the biggest achievement of the game was its storyline which was praised by almost everyone. There were also some good things to come out of the game. This can be blamed on many things such as the fact that the game had many bugs upon release.ĭespite many of those bugs having been fixed, the first few days of the game are all that anyone remembers, and examples of Battlefield 4 and Battalion 1944, and No Man’s Sky are more than enough to show how a problematic product on release can overshadow all of the subsequent developments. However, the Metacritic score for Mafia 3 is a disappointing 68. Mafia 2 had averaged between 80 and 85 out of 100 in its reviews. There were many faults with the third iteration of the Mafia series. So what has been the holdup? Let us go ahead and see! How Mafia 3 was a Bump in the Road for the Series Mafia series has long been acclaimed as being one of the most authentic interpretations of the families that involve around the crime scene in the US, so Mafia 4 is definitely a title that will sell incredibly well if released. Mafia 4 has been in the rumor mill for a long time and we will be looking at whether or not Mafia 4 will be coming out any soon. I can still remember meeting people who were absolutely fascinated with the game and played it all through the day.


Elsewhere, Gunzilla Games and Neill Blomkamp have announced a brand new AAA Battle Royale game called Off The Grid.Mafia 3 may not have been a huge success but Mafia 2 will forever be in the hearts of many of the people who played the game. In other news, Activision has blamed poor sales of Call of Duty: Vanguard on the game’s World War II setting.
#New mafia 4 full
We are confident the studio is in great hands heading into the multiple projects currently under way, and the team has 2K’s full support. While change can be challenging, it can also breed new opportunities and success. I hope you’ll join me in thanking Haden and wishing him the best, and congratulating Nick on a well-deserved promotion. He will be replaced by the current studio head at Hangar 13’s Brighton studio, Nick Baynes. Blackman is moving on to an unknown company to “pursue his passion at a new endeavor”. In an e-mail sent to studio employees and copied to outlets like IGN, Hangar 13 studio head Haden Blackman is stepping down after seven years at the company. This doesn’t mean personnel remains unchanged. Three original IPs - Rhapsody, Volt, and Mosaic - were all reportedly canceled before they’d even been revealed, causing two rounds of layoffs to take place at the studio. The game is a sign the developer is moving away from original projects and back to less risky established franchises. The game is reported to be in the hands of Hangar 13’s Brighton studio according to Kotaku, and will be built using Unreal Engine 5 rather than the Illusion engine that ran Mafia III. The new Mafia game, tentatively titled Nero, is in the very early stages of development and is intended to be a prequel to the Mafia trilogy.
