

Some of the puzzles and boss fights compensate Turnip Boy with a heart fruit which, of course, translates into additional health points. Later in the game a couple other mechanics that work on similar principles are introduced. Whenever an active element comes in contact with an enemy before being used, or Turnip boy is positioned on top of it when watering, it shatters, which can be frustrating. On the other hand, the watermelons grow into big blocks that fit perfectly with otherwise unsurpassable holes. Those berries can be kicked in any cardinal direction to destroy debris that obstructs passages or further parts of puzzles, or to deal damage to enemies. On the map there are interactive elements in the form of explosive berries and watermelons (called “Movemelons”) both have to be watered prior use and are necessary to solving puzzles. Most items, two prime examples would be the watering can and the sword (both essential in the arena), have to be selected from the swap menu before they can be used. Turnip Boy starts with no particular abilities, throughout the game he acquires gear that allows him to use different attacks and solve puzzles. The latter two often combine, resulting in interesting and diverse boss battles. The game is an action adventure, with an engaging storyline, side tasks, puzzles and combat. There is also a surprising variety in the soundtracks that accompany each zone with a fitting 8-bit-like tune. And while it sure delivers in being energetic and humorous, the story will leave the player dumbfounded, as it reveals, layer by layer, the contrasting truths behind this lively and charming world. The sprites and environments are built with colorful pixels, presenting the game as a cheerful and bubbly adventure. In their brief moments they don’t fall into the usual flat archetypes, instead they show their concerns and, through the words they use, their attitude.

In spite of the limited amount of dialogue, all the characters are given unique personalities.

Amazingly enough, that questionable help is still appreciated and rewarded, mostly with adorable hats. If someone asks this cheeky beet for help, they’d better expect a sprinkle of chaos in their life. It is imperative that he breaks as many hearts and rules as possible on his way, though. This tale begins when Turnip Boy “forgets” to pay his greenhouse taxes – the only thing he can do now is to be the mayor’s errand veggie and work his way through his debt. A cute protagonist, customizable with hats
